7.1.4 VIC-II settings
These settings control the emulation of the VIC-II (MOS6569) video chip
used in both the C64 and the C128.
-
“Sprite-sprite collisions” and “Sprite-background collisions”, if
enabled, cause the hardware detection of sprite-to-sprite and
sprite-to-background collisions of the VIC-II to be emulated. This
feature is used by many games, and disabling either of the two detection
systems can sometimes make you invincible (although there is also a
chance that also enemies become invincible then).
-
“Color set” can be used to dynamically change the palette file being used by
choosing one of the available predefined color sets, for example:
- pepto-pal.vpl (“Pepto PAL”), a Palette calculated by Philip "Pepto" Timmermann
(http://www.pepto.de/projects/colorvic/). (This is the default)
- vice.vpl (“VICE”), the old default VICE palette.
- c64s.vpl (“C64S”), palette taken from the shareware C64S emulator by Miha Peternel.
- ccs64.vpl (“CCS64”), palette taken from the shareware CCS64 emulator by Per Håkan Sundell.
- frodo.vpl (“Frodo”), palette taken from the free Frodo emulator by Christian Bauer
(https://frodo.cebix.net/).
- pc64.vpl (“PC64”), palette taken from the free PC64 emulator by Wolfgang Lorenz.
- godot.vpl (“GoDot”), palette as suggested by the authors of the C64 graphics package GoDot
(https://www.godot64.de).