OpenGLRaw-3.3.4.0: A raw binding for the OpenGL graphics system
Copyright(c) Sven Panne 2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.NV.BindlessTexture

Description

 
Synopsis

Extension Support

glGetNVBindlessTexture :: MonadIO m => m Bool #

Is the NV_bindless_texture extension supported?

gl_NV_bindless_texture :: Bool #

Is the NV_bindless_texture extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVBindlessTexture in those cases instead.

Functions

glGetImageHandleNV #

Arguments

:: MonadIO m 
=> GLuint

texture.

-> GLint

level.

-> GLboolean

layered of type Boolean.

-> GLint

layer.

-> GLenum

format of type PixelFormat.

-> m GLuint64 

glGetTextureHandleNV #

Arguments

:: MonadIO m 
=> GLuint

texture.

-> m GLuint64 

glGetTextureSamplerHandleNV #

Arguments

:: MonadIO m 
=> GLuint

texture.

-> GLuint

sampler.

-> m GLuint64 

glIsImageHandleResidentNV #

Arguments

:: MonadIO m 
=> GLuint64

handle.

-> m GLboolean

of type Boolean.

glIsTextureHandleResidentNV #

Arguments

:: MonadIO m 
=> GLuint64

handle.

-> m GLboolean

of type Boolean.

glMakeImageHandleNonResidentNV #

Arguments

:: MonadIO m 
=> GLuint64

handle.

-> m () 

glMakeImageHandleResidentNV #

Arguments

:: MonadIO m 
=> GLuint64

handle.

-> GLenum

access.

-> m () 

glMakeTextureHandleNonResidentNV #

Arguments

:: MonadIO m 
=> GLuint64

handle.

-> m () 

glMakeTextureHandleResidentNV #

Arguments

:: MonadIO m 
=> GLuint64

handle.

-> m () 

glProgramUniformHandleui64NV #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLint

location.

-> GLuint64

value.

-> m () 

glProgramUniformHandleui64vNV #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLint

location.

-> GLsizei

count.

-> Ptr GLuint64

values pointing to count elements of type GLuint64.

-> m () 

glUniformHandleui64NV #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLuint64

value.

-> m () 

glUniformHandleui64vNV #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> Ptr GLuint64

value pointing to count elements of type GLuint64.

-> m ()