- Qt Creator Manual
- Connecting Components to Signals
- Qt Creator Manual 5.0.3

Adding Connections ◦ Adding Bindings Between Properties

# Connecting Components to Signals

A signal and handler mechanism enables components to respond to application events, which are represented by signals. When a signal is emitted, the corresponding signal handler is invoked to respond to the event by using scripts or other operations placed in the handler.

To receive a notification when a particular signal is emitted for a particular component, the component definition should declare a signal handler named on<Signal> where <Signal> is the name of the signal, with the first letter capitalized. The signal handler should contain the JavaScript code to be executed when the signal handler is invoked.

Components have predefined signals that are emitted when users interact with the application. For example, the Mouse Area component has a `clicked` signal that is emitted whenever the mouse is clicked within the area. Since the signal name is `clicked`, the signal handler for receiving this signal is named `onClicked`.

A signal is automatically emitted when the value of a property changes. This type of signal is a property change signal and signal handlers for these signals are written in the form `on<Property>Changed`, where <Property> is the name of the property, with the first letter capitalized.

For example, the Mouse Area component has a `pressed` property. To receive a notification whenever this property changes, you would use a signal handler called `onPressedChanged`.

For more information about signals and signal handlers, see Signal and Handler Event System.

You can connect components to signals that are available to them in Connections.

To connect components to signals:

1. Select View > Views > Connection View > Connections.
2. Select the (Add) button to add a connection.
3. Double-click the value in the Target column to add the component to connect to a signal.
4. Double-click the value in the Signal Handler column to select the signal that the connection will listen to from a list of all signals available for the component.
5. Double-click the value in the Actions column to specify the action to perform when the signal is emitted. You use JavaScript to specify the actions.

Right-click a connection and select Open Connection Editor in the context menu to specify the connection in Connection Editor.

For an example of using the Connections view, see Connecting Mouse Clicks to State Changes.

## Adding Signal Handlers

If a signal handler that you need is not listed in the Signal Handler column, you can add it:

1. Right-click a component in the Navigator or Form Editor view and select Add New Signal Handler in the context menu.
2. In the Signal field, select the signal to handle.

3. Select the radio buttons to filter the list to only display frequently used signals or property changes.
4. Select OK.

The added signal handler is automatically exported as a property.

## Adding Actions and Assignments

You use the Connection Editor to create the JavaScript expressions for actions and assignments. An action connects an component to a signal, whereas an assignment fetches property values from another component.

For more information about the logical operators that you can use to construct conditional expressions, see Summary of Logical Operators.

To create JavaScript expressions for actions:

1. Select Open Connection Editor in the context menu in Connections.

2. Select Action as the type of the connections component.
3. Select the component to connect to a signal.
4. Select the action to perform when the signal is emitted.

To create JavaScript expressions for assignments:

1. Select Open Connection Editor in the context menu in Connections.

2. Select Assignment as the type of the connections component.
3. Select the target component for the property assignment.
4. Select the property of the target component to assign a value to.
5. Select the source component for the property assignment.
6. Select the property of the source component to fetch the value from.

Adding Connections ◦ Adding Bindings Between Properties