33#ifndef COIN_SOVRMLNORMAL_H
34#define COIN_SOVRMLNORMAL_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoMFVec3f.h>
63 SoVRMLNormalP * pimpl;
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoMFVec3f class is a container for SbVec3f vectors.
Definition: SoMFVec3f.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:940
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:855
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1072
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1155
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition: SoNode.cpp:570
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1000
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoVRMLNormal class is used to bind normals to geometry.
Definition: SoVRMLNormal.h:43
SoMFVec3f vector
Definition: SoVRMLNormal.h:51
#define SO_NODE_HEADER(classname)