This is complete source code to quake 1, released back in 1996 when crack.com
was making quake 1 for linux port and got "cracked".  It isn't much different
from the source released on December 21 1999, except a couple asm rendering
bugs got fixed and GL stuff was added.  I took this version as a base because
Dec 1999 release was too big, and difficult to strip down of unneeded stuff.

This version doesn't use any assembly at all, so in theory it should be quite
a bit slower than regular quake.  But since it runs in such a small window,
this isn't really noticeable.  The quake engine renders into 320x320 buffer,
which is then dumb-scaled down to fit into the dockapp.  I assume absolutely
no responsibility for what this does to you or what you do with it.  If it
causes eye strain, headaches, or makes you vomit, that's not my problem.  As
an added benefit of not using asm code, you can build this on any unix that
supports GTK and has an ANSI C compiler.

Legal junk:
If you are from ID software and for some reason you are unhappy that I used
this "unofficial" source release as a base, write me, and tell me why you are
unhappy.  This is released under GPL version 2 or newer, which means it has
the same license as the source released in Dec 1999, so it shouldn't be a
big problem, right?
