Short: Yet another command-line raytracer Author: Olivier Ferrand (olivier.ferrand2@free.fr), Morphos Port by Fabrizio Bartoloni Uploader: lanch tiscali it (Fabrizio "Lanch" Bartoloni) Type: gfx/3d Version: 0.0.2 Architecture: ppc-morphos Note from porting author: please note that paths in sample scene scripts need to be changed for a proper rendering of them when it comes to includes (like, e.g., "colors.i") 0.0.1 -> 0.0.2 -------------- Language: ======== - predefined vectors -Ox, -Oy, -Oz - creation of sphere without direction is possible - verification of values in parser, not in constructors - keywords color_map et mask_map replaced by colormap et maskmap - keyword bump replaced by bump_maskmap - keyword bump_bitmap created Renderer: ======== - background can jave a solid color - best bitmap textures - bug correction in surface orientation of pyramid4 and prism - solid white color is default color for objects in no texture is defined - best photon mapper parameters for caustics - feature surface bump mapping with bitmaps - notion of above/below for bump mapping of surfaces - bug correction for user's stop of photon mapper - reorganization of Alterante family class