Short: Sculpt3D clone (PPC (WarpOS) + Warp3D) Author: Stephane Guillard (stephane.guillard@steria.fr) Uploader: Toxico Nimbus (ToxN CdBSSoftware net) Type: gfx/3d Version: alpha 28 (04 Oct 2000) Architecture: ppc-warpup This is the rebirth of Sculpt 3D. PPC WOS/W3D binaries. Remark : due to the lack of support for DoMethod() in the StormC ppc library, this release does not load textures. I have another PPC release (mixedbinary) working fully, but it sometimes crashes. I am working on it. New features since last upload : * Texture mapping support * Texture loading through datatypes (so that you can use any file format supported by your installed datatypes) * Almost complete lighting engine (all light & material properties support) in addition to the simple (but fast) engine * Light properties editing * PPC support (will be enhanced) * 3D rendering w/wireframe, points or none (to speed up things) * Warp3D hinting settings dialog * Global optimization (still much to do) * Improved Microsoft DirectX (r) X mesh format load support * Full palette of basic objects (cube, cone etc.) * Almost complete Face and Material properties dialog (will be finished in next release) * Some bits of auto texture mapping (planar, cylindrical and spherical). Will be complete in next release. * Working support for checked menu entries in Amiga version * Documentation enhanced What it does : * full modelling * Warp3D support for fast and real time preview * RTG screens * match exactly the old sculpt * provide sources What it doesn't: * Ray tracing render * Animation * Full normal vectors support in Gouraud lighting (will be ehnanced soon) * Font outline support in Amiga version * Hole support when filling in Amiga version * Texture blending / Alpha blending in Amiga version * Splitting Intuition message handling into a 68K task to speed up GUI in PPC Amiga version * Support of Locale (soon to be released) * Complete documentation