Short: V1.01a private screen palette editor *BUG FIX* Author: tone_20@my-Deja.com Uploader: tone_20 my-Deja com Type: util/cdity Version: V1.01a Replaces: util/cdity/PowerPalette.lha Requires: WB 3.0, AGA Architecture: m68k-amigaos PowerPalette is a palette editor that can jump onto private screens and edit their colours. It can edit up to 256 colours in RGB/HSB modes, and save their palettes to disk as either WB Palette Preferences files or as a custom NPal file, which is much smaller. It runs a simple GadTools GUI; none of that MUI or BGUI nonsense in here (I might do a MUI version in the future, but not until I can find a decent palette object). It's quite a small program, and it works as a commodity which pops up on the frontmost screen when the hotkey (control-lshift-p) is pressed. Best of all, the program is IDon'tCareWhatYouDoWithItWare!! I've included the source code for you to play around with. If you like the program, you don't have to pay or E-Mail me for the next versions; each new version will be put on the Aminet for everyone to use, including the source code. I trust you won't mess around with the program and distribute it; you wouldn't do that, would you? New features since V1.0 include: * Adjustable hotkey * Font-sensitive GUI * Tooltype handling * Adjustable ASL requesters * New force CloseScreen option * Now responds to Ctrl-C / Break * Code clean up Bugs fixed since V1.01: 2* The tooltype CX_POPUP wasn't working properly; if PowerPalette was run from WB, it automatically popped up. Although this was my original intention, I can see that it doesn't fit in with general Amiga style, and could cause problems if the program was dumped in WBStartup. CX_POPUP now works OK. (reported by Ronne Tennebekk) 3* A bug was introduced in V1.01, which appeared when you tried to save 256+ colour screens. The save would never end, either for WBPrefs or NPal files. Fixed. (reported by Ronne Tennebekk) 4* A whole multitude of bugs in PowerPalette, only evident when used on 256+ colour screens, were discovered. This was due entirely to loop variables of size UBYTE; this should've been OK, but I forgot that for() loops need to take the loop counter to 1 over the maximum specified size. This caused many hang-ups. All of these are now fixed (I hope :-). 5* The window title should show "", but sometimes showed "