Short: First Playable Aminet Release ! BugFree. Author: dakos@dragon.klte.hu (Akos Divianszky) and rich@sadeness.demon.co.uk (Sadeness Software) Uploader: dakos dragon klte hu (Akos Divianszky) Type: game/demo Version: v0.2a, 2nd edition Replaces: game/demo/onEscapee.lha Requires: 020,AGA,OS2.0,2+2Megs Architecture: m68k-amigaos onEscapee demo v0.2a by Invictus Team and Sadeness Software =========================================================== Finally here is a playable version of our game 'onEscapee'. We tried to include as much as we can in this 'small' package : - The first stage entirely included! - The third stage included too, with the 16 first screens! - Also included some new screenshots from other levels. -> You can check the Hero's moving with and without gun, -> also can fight with some enemies, -> a logical game included too, -> you can listen to the game's music, -> check the savegame capability, -> see how it works with your VGA monitor, -> etc...... Anyway, if you can't download it because it's so big, you can get a *whole* preview from coverdisks possibly in next month, so cheer up! !! This version (and the previous also) not supports gfx-cards!! Just to remind you what this game offer: ---------------------------------------- - Coded in pure assembly to achieve maximal performance - Can be run on Amigas with at least M68020/AGA/2+2Megs/CD|HD - Graphics and animations drawn by hand - A few rendered elements like spaceship and complex figures' anims - Many graphical effects (detailed later) - Music is digitized, and there are several even in the same level - Music doesn't stops when playing animations, etc. - Cache Loading System - Game saving to HD (if present) instead of giving a code - 5 minutes long Intro sequence - in the full version - Controllable by joy or keyboard or joypad and mouse! - International: There are no texts or speeches /except some in the intro/ - International: As screen size 320x200 when playing, works well with NTSC - Playable Levels: - Dumping Ground - Quarry Cave - in the full version - Base Section - entirely only in the full version - Demo Level: - Underwater Part - in the full version - Screenshots: - Cave II - Streets of the City - River Part - Special effects: - Rain - Reflecting puddles - Beams of light: Standing,Flashing,Sweeping,Tracking - Gleaming shields - Waving lights that filter through the surface of the ocean - Waving screen under water, rippling ocean-surface - Number of background animations - Many-many enemies with different level of intelligence - Animations through the intro, during playing, when dying, etc. - Logical games - Labirinth-like sections HISTORY: ======== V0.2a : First release on Aminet V0.2a, Second Edition : Directory structure error eliminated, so the patch: game/patch/onEscapeeP.lha not needed. Gives more accurate error report. Shouldn't crash on gfx-board equipped machines ADDRESSES: ========== Sadeness Software, the publisher: --------------------------------- email: onescapee@sadeness.demon.co.uk rich@sadeness.demon.co.uk url: www.sadeness.demon.co.uk mail: Sadeness Software, 13 Russell Terrace, Mundesley, Norfolk, NR11 8LJ, UK Invictus Team, the developer: ----------------------------- email: dakos@dragon.klte.hu (send bug reports, ideas here) url : www.klte.hu/~dakos (see here if a bug already encountered by someone else) mail : Akos Divianszky, Doberdo u. 14, Debrecen, 4032, HUNGARY Thank you for reading. Ákos Diviánszky Leader Programmer Invictus Team