Short: A great new MapEditor for GameMakersV1.3 Author: Kelly Samel samel@telusplanet.net Uploader: Kelly Samel samel telusplanet net Type: dev/misc Architecture: m68k-amigaos NEW! in version 1.3 Added cut and paste controls no more screen glitches and a few other fixes NEW! in version 1.2 Ntsc and Pal compatible. C language include file with functions to use the map files included. Less flicker and faster map editing as well as some general bug fixes and cleaning up. This is a New mapeditor to help you create maps for your programs and games. What is a map editor? Its a program that allows you to edit a screen by pasting down little blocks with the mouse and allowing you to save the decription of the screen as a map file. Therefore saving you alot of work writing down hundreds of numbers. Why use a map editor? The answer is simple instead of having many 30K to 40K pictures as the backgrounds for your game why not build it up of blocks stored in a single picture and just use a simple map file to tell your game where to paste the blocks for each screen. Features- Map Sizes of 100x100 Blocks (can be increased if neccesary) Blocks of any Size 1x1 pixel to 640x200 pixel Easy to use Quickpasting down of blocks very simple save files C language example code included AmosPro example code included This program is freeware. If you are a shareware author email me a keyfile for your program as payment. :-).